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The AUV Navigation & Control suite of products provides a managed
route to develop from concept to full-scale missions at sea.
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Stage 1 - from concept
to screen tests
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The first stage of this process begins with the creation of
the vehicle concept, as demonstrated under AUV Configuration.
The basic design of the vehicle, the actuators and sensors on
board etc., are laid out and assembled on-screen using AUV Sim.
Creating sliders linked to the actuators, the vehicle may be
test-driven on-screen to check its stability and maneuverability.
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Stage 2 - Autopilot
configuration
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Stage
2 - Autopilot configuration
In Stage 2, the design is refined and the autopilots are configured
to drive the appropriate actuators. Using the Control Allocation
Module built in to AUV Sim, this process is relatively straightforward.
The autopilots may then be tuned, either manually or using the
self-tuning maneuvers built in to AUV Sim.
At this stage, the vehicle may be tested in simulation, running
through the mission profiles and tasks which are to be performed
by the real vehicle, to ensure that the vehicle design meets
the required criteria in terms of stability, speed, maneuverability
and controllability.
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Stage 3 - Autopilot
hardware configuration and test
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Stage 3 consists in downloading the vehicle configuration parameters
to the 3D-MC Autopilot board for the first stage of hardware
testing. The 3D-MC board is connected to a vehicle simulator
(AUV Sim) via serial ports (for most navigational instruments)
and analog and digital channels as appropriate. For example,
the depth sensor may generate a voltage proportional to pressure:
for testing, this voltage is generated by the AUV Sim via a
PC Analog Output card.
To perform the test, using this configuration, the
3D-MC Autopilot board receives commands from the
Remote Control Workstation - which is a PC, running
AUV Sim in External Vehicle mode. At the same
time, the 3D-MC board may send sensor and machinery
data back to the Remote Controller, enabling the
operator to monitor the vehicle and to send mission
commands down to it. This stage provides a good
measure of operator training.
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Stage 4 - Vehicle
hardware testing
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In Stage 4 the vehicle actuators may be incorporated into
the test. This allows the system to be tested, once more, under
simulated conditions, but the test may include more of the actual
vehicle hardware.
One crucial aspect of this test is that the actual
machinery lags and response characteristics may
be included in the test - hitherto tested using
the lag models within AUV Sim. This step ensures
that the machinery performance is adequate for
system sea trials. Most importantly, this test
may be used to ensure that actuators are accurately
controlled. For example, it is important for optimum
performance, that hydroplanes reach the setpoints
commanded by the controller, to a good degree
of accuracy - backlash in a spindle mechanism,
for example, may seriously degrade the controller
performance. If carefully performed, this pre-trial
test may be used to ensure that all such problems
are eliminated.
In this way, before committing the vehicle to the
water, the entire system, including the on-board
autopilot, can be tested by performing a virtual
sea trial. This is a time and cost effective way
to eradicate any residual problems and to prove
the performance of the complete system. Full mission
testing can be carried out at this stage to check
that the mission is viable. This is shown schematically
above.
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Finally, the vehicle is committed to the water for Sea Trials.
Again, the controller on board is connected to the Remote Control
Workstation via an umbilical cable or an acoustic modem link
- or, in the case of a surface vehicle, a radio modem, for monitoring,
mission download, and intervention as necessary. Gradually the
degree of intervention may be reduced until the vehicle is operating
in fully autonomous mode.
On completion of Sea Trials, the vehicle is commissioned
ready for missions.
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